FTD – Lua, Missiles, and APIs, Oh My
September 17, 2016
Development, From the Depths
N3X15
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I should probably use this blog more often. Here it sits, gathering dust, while I work on things that people would like to know more about.
A while ago, I started working on a game from Brilliant Skies, Ltd. called From the Depths. Placing the game in a particular genre is difficult: It’s got voxel-building, like Minecraft. It has real-time Strategy elements, like Starcraft. – MORE