FTD – Lua, Missiles, and APIs, Oh My
I should probably use this blog more often. Here it sits, gathering dust, while I work on things that people would like to know more about.
A while ago, I started working on a game from Brilliant Skies, Ltd. called From the Depths. Placing the game in a particular genre is difficult: It’s got voxel-building, like Minecraft. It has real-time Strategy elements, like Starcraft. – MORE