FTD – Lua, Missiles, and APIs, Oh My

I should probably use this blog more often.  Here it sits, gathering dust, while I work on things that people would like to know more about.

A while ago, I started working on a game from Brilliant Skies, Ltd. called From the Depths.  Placing the game in a particular genre is difficult:  It’s got voxel-building, like Minecraft. It has real-time Strategy elements, like Starcraft.  – MORE

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