I'm happy to see a new viewer coming up, which hopefully will become a hit. (yay for 64 bit support for example)
Now I am wondering if your viewer will support Ogre 3D Mesh, like the realXtend viewer does.
You probably have heard about it already and it's not very likely that this will be implemented in SL, (LL and
product development... lawl) but it is already widely supported in OpenSim sims.
Every house you see here contains only 5-10 prims and it could be done with even less. That's all.
It also rezzes remarkably fast in comparison to Sculpt maps.
What is your opinion about this and does it sound interesting enough to build it into your viewer?
Send me a note and I'm happy to fire up the server in case you want to see it first-hand.

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